Hello my friend!
We would like to share with you what went right and wrong after our latest release Suicide Guy in this post mortem, 1 year after its release on Steam
The game during its first year sold almost 30.000 copies on Steam only (Price 4.99 €)
With a rating of 85/100 on Steam
Here a Pie chart of the sales:
The marketing we’ve made is still constant, sending constant updates to the gamers to keep high the interest for the game.
The main websites where we market the game were:
6) Newsletter Emails
7) Steam (groups, pages etc)
8) Google Ad Words
- CONSOLE RELEASES
The game has been launched even on consoles (PS4 and Nintendo Switch) several months after the Steam release:
Nintendo Switch: https://www.nintendo.com/games/detail/suicide-guy-switch
With over 10.000 copies sold on each, but at a higher price (7.99€)
Metacritic score on PS4: 70/100
Metacritic score on Nintendo Switch: 55/100
The rating was lower on Nintendo Switch mainly due to performance issues and long loading times
- UPDATES AND NEW CHAPTER RELEASE
Suicide Guy has been in constant development with new Updates, bug fixes and new content
And since the game sold well, we’ve decided to release a new chapter of the game called Sleepin’ Deeply on Steam (Soon on Console):
Which sold over 2.000 copies in the first month.
- CONCLUSIONS AND FUTURE UPDATES
In the end the game release and feedback from the public were great and it helped us to continue the development of the game.
We’re actually working on the Xbox One release and the new chapter console release.
Since the game went well we’re actually thinking of new levels and chapters that we would like to release in the future, so expect new content coming soon!